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forked from BRT/arc
arc/views/MainWindow.cpp
trnsmkot 9b27f5e1dd Refactor account handling and add TutorialWindow feature
Removed redundant "numbers" field from Account model and database queries to simplify account structure. Introduced a TutorialWindow class for displaying application tutorials, integrated into the main window, and updated file paths accordingly. Improved string handling and logic in Payment routines and enhanced overall UI structure.
2025-05-23 19:25:02 +07:00

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#include "MainWindow.h"
#include "bank/AccountWindow.h"
#include <QLabel>
#include <QScrollArea>
#include <QMenuBar>
#include <QStackedWidget>
#include "TutorialWindow.h"
#include "db/DeviceInfo.h"
#include "device/DeviceWidget.h"
#include "dao/DeviceDAO.h"
#include "widget/common/FlowLayout.h"
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) {
// Инициализируем таймер обновления
timer = new QTimer(this);
connect(timer, &QTimer::timeout, this, &MainWindow::loadDevices);
stackedWidget = new QStackedWidget(this);
setCentralWidget(stackedWidget);
createDevicePage();
stackedWidget->addWidget(m_devicesWindow);
stackedWidget->setCurrentWidget(m_devicesWindow);
// FIXME переделать на ленивое создание
m_accountsWindow = new AccountWindow(this);
stackedWidget->addWidget(m_accountsWindow);
// stackedWidget->setCurrentWidget(accountPage);
resize(800, 600);
// Работа с меню
QMenu *menu = menuBar()->addMenu("Меню");
auto *devicesPageAction = new QAction("Активные устройства", this);
auto *accountPageAction = new QAction("Аккаунты", this);
auto *tutorialPageAction = new QAction("Инструкция", this);
menu->addAction(devicesPageAction);
menu->addAction(accountPageAction);
menu->addAction(tutorialPageAction);
connect(devicesPageAction, &QAction::triggered, this, [=]() {
if (!m_devicesWindow) {
createDevicePage();
}
stackedWidget->setCurrentWidget(m_devicesWindow);
});
connect(accountPageAction, &QAction::triggered, this, [=]() {
stackedWidget->setCurrentWidget(m_accountsWindow);
deleteDevicePage(); // освобождаем ресурсы
});
connect(tutorialPageAction, &QAction::triggered, this, [=]() {
if (!m_tutorialWindow) {
m_tutorialWindow = new TutorialWindow(this);
}
m_tutorialWindow->show();
m_tutorialWindow->raise();
m_tutorialWindow->activateWindow();
});
m_tutorialWindow = new TutorialWindow(this);
m_tutorialWindow->show();
QTimer::singleShot(0, m_tutorialWindow, [w = m_tutorialWindow]() {
w->raise();
w->activateWindow();
});
}
void MainWindow::createDevicePage() {
if (m_devicesWindow) {
return;
}
auto *scrollArea = new QScrollArea(this);
auto *contentWidget = new QWidget;
flowLayout = new FlowLayout(contentWidget);
flowLayout->setContentsMargins(0, 0, 0, 0);
flowLayout->setSpacing(0);
QVector<DeviceInfo> devices = DeviceDAO::getAllDevices(true);
for (const auto &device: devices) {
auto *deviceWidget = new DeviceWidget(device);
deviceWidget->setFixedSize(220, 400);
flowLayout->addWidget(deviceWidget);
}
contentWidget->setLayout(flowLayout);
scrollArea->setWidget(contentWidget);
scrollArea->setWidgetResizable(true);
m_devicesWindow = scrollArea;
stackedWidget->addWidget(m_devicesWindow);
timer->start(1000);
}
void MainWindow::deleteDevicePage() {
if (!m_devicesWindow) {
return;
}
timer->stop();
stackedWidget->removeWidget(m_devicesWindow);
m_devicesWindow->deleteLater();
m_devicesWindow = nullptr;
flowLayout = nullptr;
}
/**
* Однако, в нем вы вызываете delete для элементов, что изменяет память.
* Для того, чтобы не нарушать константность, этот метод должен быть неконстантным (без const в сигнатуре).
*/
void MainWindow::loadDevices() {
const auto devices = DeviceDAO::getAllDevices(true);
// Очистить старые виджеты
QLayoutItem *item;
while ((item = flowLayout->takeAt(0)) != nullptr) {
if (item->widget()) {
delete item->widget(); // Удаляем виджет
}
delete item; // Удаляем сам элемент из layout
}
// Добавляем новые виджеты для каждого устройства
for (const auto &device: devices) {
flowLayout->addWidget(new DeviceWidget(device));
}
}